Index
⚖️ Tri-Sentinel Governance¶
Separation of powers in AI systems.
Overview¶
Tri-Sentinel Governance applies the classical separation of powers to artificial intelligence systems, ensuring no single AI agent can accumulate unchecked authority.
The Three Branches¶
Executive Branch: ZEUS¶
| Attribute | Description |
|---|---|
| Role | Enforcement and action |
| Powers | Execute decisions, manage operations |
| Limits | Cannot make policy, subject to review |
| Virtue | Courage (action despite uncertainty) |
Legislative Branch: EVE¶
| Attribute | Description |
|---|---|
| Role | Ethics and policy |
| Powers | Propose rules, define standards |
| Limits | Cannot enforce, subject to veto |
| Virtue | Justice (fair rule-making) |
Judicial Branch: ATLAS¶
| Attribute | Description |
|---|---|
| Role | Verification and appeal |
| Powers | Review decisions, interpret rules |
| Limits | Cannot initiate action, bound by precedent |
| Virtue | Prudence (wise judgment) |
Interactions¶
EVE (Legislative)
┌─────────────────┐
│ Proposes Policy │
└────────┬────────┘
│
▼
┌────────────────────────┐
│ Council Review │
│ (All sentinels vote) │
└────────────────────────┘
│
┌────────┴────────┐
│ │
▼ ▼
┌───────────────┐ ┌───────────────┐
│ ZEUS Executes │ │ ATLAS Reviews │
│ Policy │ │ Compliance │
└───────────────┘ └───────────────┘
│ │
└────────┬────────┘
│
▼
┌────────────────────────┐
│ Feedback to EVE │
│ (Policy refinement) │
└────────────────────────┘
Historical Inspiration¶
Montesquieu's Spirit of Laws¶
"When the legislative and executive powers are united in the same person, or in the same body of magistrates, there can be no liberty."
Mobius applies this principle to AI: - No sentinel holds multiple branch roles - Power is distributed, not concentrated - Checks prevent abuse
Madison's Federalist Papers¶
"Ambition must be made to counteract ambition."
Sentinel incentives are designed so that: - Each branch benefits from checking others - Power grabs reduce rewards - Collaboration yields highest returns
Conflict Resolution¶
When branches disagree:
Level 1: Deliberation¶
- Branches discuss in council
- Consensus sought through dialogue
Level 2: Voting¶
- If deliberation fails, vote called
- Majority determines outcome (⅗)
Level 3: Human Override¶
- If conflict persists, humans decide
- Guardian council makes final call
Level 4: Charter Amendment¶
- Persistent conflicts may require rule changes
- Unanimous consent for amendments
Performance Metrics¶
| Branch | Metric | Target |
|---|---|---|
| ZEUS | Execution accuracy | ≥ 99% |
| EVE | Policy clarity | ≥ 95% acceptance |
| ATLAS | Review thoroughness | 100% coverage |
Philosophical Tensions¶
Efficiency vs. Safety¶
More checks = slower decisions but safer outcomes.
Current Balance: - Routine: Fast (single sentinel) - Significant: Medium (⅗ consensus) - Critical: Slow (unanimous + human)
Consistency vs. Adaptation¶
Precedent provides stability but may prevent improvement.
Current Balance: - Core principles: Immutable - Applications: Evolvable - Edge cases: Human-guided
Research Questions¶
- Optimal Division: Are three branches optimal for AI systems?
- Emergent Power: Can informal power undermine formal structure?
- Scaling: How does tri-governance scale to many sentinels?
- Hybrid Systems: How do human and AI branches interact?
Contact¶
Governance Research: governance-research@mobius.systems
Cycle C-151 • Ethics Cathedral